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Technical Artist
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Technical Artist
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Nala Employment Kuala Lumpur, Malaysia**Junior Technical Artist** · Company Background: IT Solution Service Provider · Salary Range: Basic MYR4,200 - MYR6,200 · Working Days: Mon - Fri, last Saturday of the month with team building · Location: Currently working at Plaza Taragon, Kelana Jaya, end of the year 2023 will ...
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Technical Artist
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Technical Artist
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Senior Technical Artist
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Senior Technical Artist
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Character Artist
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Environmental Artist
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Internship for Creative Designer
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Retail Fit-out Executive
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Concept Artist
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35016 C AH Junior Technical Artist
6 days ago
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Professional Photographer(Social Media)
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Technical Art Supervisor
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20240169 CAH Senior Technical Artist - Petaling Jaya, Malaysia - Nala Groups
Description
Job Position: Senior Technical Artist
Job ID: C(A45)AH
Company Background: IT Solution Service Provider
Salary Range: Basic MYR6,500 MYR10,000
Working Days: Mon Fri
Location: Plaza Ascent near Paradigm PJ
Benefit:
-13th month salary
Medical benefit, vision benefit, dental benefit, attendance benefit, Gym benefit and etc
Job Overview
We are seeking a talented and Senior Creative Game Technical Artist to join our game development team. As a Senior Game Technical Artist, you will bridge the gap between art and technology, ensuring that the visual elements of our games are brought to life seamlessly. Your expertise in both artistic and technical areas will be instrumental in optimizing art assets, implementing visual effects, and enhancing overall game performance.
Responsibilities and Duties
Create and maintain 2D Spine animations.
Arrange the game scene in game engines for game developers.
Create and modify 2D assets, such as sprites, textures, and backgrounds.
Create and implement visual effects and particle systems.
Optimize graphics for performance and memory usage.
Troubleshoot and debug graphics-related issues.
Work with game designers and artists to ensure that the games graphics meet the desired aesthetic.
Work closely with game developer to maintain and update the game scene when there are changes.
Requirement
Bachelor's Degree, Post Graduate Diploma, Professional Degree, Computer Science/Information Technology, Engineering (Computer/Telecommunication) or equivalent.
Min 3 years relevant experiences.
Experience with 2D Spine.
Experience with Unity and/or Cocos creator.
Experience with Photoshop.
Experience in 2D/3D animation.