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    VFX Artist - Kuala Lumpur, Malaysia - Streamline Studios

    Streamline Studios
    Streamline Studios Kuala Lumpur, Malaysia

    Found in: Talent MY C2 - 14 hours ago

    Default job background
    Full time
    Description

    Streamline Games is looking for Real-Time Visual Effects Artists to join our production team and work on our current and future projects. As a Real-Time VFX artist, you will be working both independently and collaboratively with the development team to make the best-looking VFX. The Effects Artist is expected to concept/design effects either in 2D or 3D to convey the design/motion and overall idea to their leads.

    RESPONSIBILITIES

    Delivering excellence

    • Work with the Art Director to develop VFX that compliment or enhance the visual style of a project.
    • Develop stylistically consistent, visually impactful VFX assets through the creative use of particles, geometry, animation, and materials.
    • Ensure that VFX assets are built efficiently and perform within technical budgets.

    Communication

    • Communicates regularly with the Creative Director & Producer regarding the status of current project milestones and initiatives
    • Obtains guidance and approval from Creative Director as required to advance initiatives and milestones.

    Team and personal development

    • Strong collaboration skills with other artists and disciplines.
    • Work with other VFX artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production.
    • Stays current on industry-standard content creation tools and techniques

    Requirements

    • Hands-on experience with game engines (e.g. UE4, Unity3D, etc.)
    • Good working knowledge of relevant 3D software and plug-in as well as how to optimize for video game hardware (e.g. Maya, 3Ds Max, FumeFx, Rayfire, Realflow etc.)
    • Good knowledge of Adobe Photoshop and/or After Effects or Substance Designer
    • Good working knowledge of particle driven effects and shader system
    • Good understanding of node-based shaders and their creation
    • Basic 3D modelling and UV knowledge
    • Knowledge of video games industry and awareness of typical video game development processes.
    • Proficiency in English.

    BENEFICIAL SKILLS

    • Programming/scripting experience is a plus
    • Familiarity with data management software (e.g. SVN, Perforce, etc.)
    • Thorough knowledge of Max or Maya dynamics, particles and expressions, as well as how to optimize for video game hardware
    • Houdini 3d visual scripting

    Benefits

    • Flexible Hours
    • Paid Time Off
    • Health Insurance
    • Career Development
    • Relocation Assistance
    • Games Night

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